![]() ![]() This planning spree has led to expanding the scope of the game and its features. We have been tinkering away at many aspects of the game, changing and framing them in a larger context. What kind of shipwright will you become? Let us know! So become a shipwright who works exclusively for the pirates hired by the crown or build stunning showcase ships, which will exist solely as flexes for royal families. So no matter where you land on the scale, you will always have clients and it is up to you to choose which commissions you fulfill. Sometimes rich dignitaries will be more stingy than pirate captains who see themselves as the kings of the sea. We made sure that even if you decide to live in infamy, the prices may be a bit higher, but you still can have a friendly relationship with store owners. Even the local blacksmith may need your help with acquiring rare materials and you may get new recipes for iron casting. The grocery store clerk may approach you about a broken part in their cart and if you have already learned how to make it, bring it and maybe the next time the store will have new food items or decreased prices. You can change that by helping them with their everyday tasks or providing them with certain resources. Your reputation will influence the prices and people’s attitudes. So keep at least friendly relationships with the local stores, as they can supply you with both raw materials and ready products. ![]() Stores and QuestsWhile making every element from scratch is the ultimate goal of craftsmanship, after a while certain parts will be easier to purchase in bulk. ![]()
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